1.3.3 update - Sphinx (and fixes, new tile & decor + roads)


Okay, so it turns out I had copied in the decor sprites from the square tiles set to the hex tiles set and a number of the full-tile sprites were larger for the square tiles. This definitely had to be fixed quickly! So here's the fix. 

But while I'm at it, I've just got to throw in a couple more sprites, right? So I pulled a few useful pieces from the new farms and barracks and then added very short road end-caps (because I noticed the set lacked these). 

And drew a sphinx.

Please let me know if there are any other issues!

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